Internet browsing is the new window shopping, with 40% of shoppers going online in-store to check price comparisons, and, when the time comes to pay, 65% do so via the retailer’s app.
Since Covid, two-thirds (64%) of schools across primary and secondary education have been using Cloud technologies in the classroom as an integral part of teaching and learning outcomes. This includes using collaborative software to encourage students to work together and game-based software to introduce interactive ways of learning.
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